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Hi there, I'm Denys๐Ÿ‘‹

๐Ÿ’ป Software Engineer at Frag Lab working on Shatterline game using Lumberyard game engine.

๐ŸŽ“ Masterโ€™s in Computer Science

๐Ÿ”ง Currently working on the game engine Elven to learn more about game engine architecture, graphics programming, and how things actually work under the hood.

๐Ÿค– I'm experimenting with different machine learning algorithms and try my best to make something useful.

๐ŸŒŽ Also I've started personal blog about gamedev and software engineering

Denys Kryvytskyi's Projects

bfs-dfs icon bfs-dfs

My implementation of BFS and DFS algorithms

bulletshot icon bulletshot

Multhithreading 2d graphics visualization of bullets and walls collisions

imgui icon imgui

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

jali icon jali

C++ implementation of the Lox programming language

ml-sandbox icon ml-sandbox

Kaggle competitions notebooks and ML experiments

opengl-sandbox icon opengl-sandbox

OpenGL core library. Sandbox for testing different features and custom libraries.

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