Comments (1)
Hi,
I assume you downloaded the third-party libraries and then tried running the Linux binary I provided? I don't link assimp (and other libraries) statically currently. I recommend compiling SHADERed on Linux yourself. It isn't that difficult.
Windows version of the SHADERed should work from the get-go without a single problem though. Compiling on Windows should also be quite easy if you use some kind of package manager (like Microsoft's vcpkg) to install all the needed libraries.
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Related Issues (20)
- Black window on Ubuntu 22.04.1 LTS HOT 4
- Multithread Analyzer
- Export failure: Audio in project leads to failure to build export.cpp
- Outsource build fails
- Bundled packages conflict with standalone packages
- Window contents aren't resized when the wuindow is resized
- Lite: Can't copy or paste anything! HOT 2
- Web version: "Please provide a project file" error
- Changing the "y" of a "float2" inside of a struct changes the "x" too (2D HLSL)
- Gizmo manipulator issue (missing ArrowX point)
- Normal of culled faces sames wrong.
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- using 2 textures in GLSL
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- line continuation not supported for this version or the enabled extensions
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- Can't use #include in shader
- Add community maintainers to project to address PRs and Issues
- gl_VertexIndex doesnt exist in vulkan glsl
- Problems with text editor find/replace and utf-8 characters.
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