Comments (7)
Looks like this property defaults to false anyway, I've removed it from master.
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Be sure to let me know if you build a working UWP app with Discord.Net. I haven't a chance to test the other platforms that .Net Standard 1.3 targets.
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I have it working already on a Phone using the latest insider preview - building the UI is taking time though. Making substantial progress though - main test should be the Audio.
I'm attempting to recreate the mobile app on iOS - is the friends functionality available at all through the API? I couldn't find it...
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Awesome!
And no, the lib is currently focused around the bot API (which doesn't support friends). It is however a feature I plan to add... probably in v1.1.
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Okay, I can work around that with the UI.
Depending on how well my app goes I may end up implementing something myself!
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:D I've added #64 to make sure I don't forget.
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Great! Also joined the discord channel so I can discuss other things if need be :)
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Related Issues (20)
- [Bug]: HOT 3
- [Bug]: MessageUpdate not showing old message content when bot is rebooted HOT 7
- [Bug]: AutoModActionExecuted doesnt seem to fire HOT 1
- Add Unknown event
- Request: Easy bypass for Defer 3 Second clock sync issue HOT 5
- [Bug]: CreatePostWithFileAsync Throws Error for Forums that Require Tags
- Spanish translation HOT 3
- [Bug]: ModifyMessageAsync timed out HOT 2
- [Bug]: Doesn't connect using newest WS4NetProvider
- [Bug]: Error converting value {null} to type 'System.DateTimeOffset'. Path 'member.joined_at'. HOT 6
- ConnectAsync time out
- Missing `available` attribute on GuildEmote
- [Bug]: NullReferenceException on interaction creation HOT 2
- There is no API to get user's banner
- There is no API to mute or deaf members HOT 1
- [Bug]: Null reference error in context UserInstall
- Slow auto reconnect causes commands to time out
- [Bug]: Can't use the SuppressNotification flag with webhooks
- How to consume Rest API scoped?
- [Bug]: Wrong report of AudioClient.ConnectionState HOT 3
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