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Comments (6)

Liightu avatar Liightu commented on June 1, 2024 1

I have the same problem, I think the problem is from the package

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samarmeena avatar samarmeena commented on June 1, 2024 1

This issue is already addressed back in days, you can assign a custom value to group field in your joinVoiceChannel config. That will resolve the issue.

Thank you!, Could you give me an example please because I tried this, but it didn't work!

    const _voiceConnection = joinVoiceChannel({
      adapterCreator: <adapter>,
      channelId: channel.id,
      group: "<your custom group id>",
      guildId: channel.guild.id,
    });
    ```

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kyranet avatar kyranet commented on June 1, 2024 1

The question is more like, why are you running multiple bots within the same process, violating the single-purpose software principle many places follow?

Run your bots in separate threads or processes, and this problem will be solved.

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samarmeena avatar samarmeena commented on June 1, 2024

This issue is already addressed back in days, you can assign a custom value to group field in your joinVoiceChannel config. That will resolve the issue.

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Majoramari avatar Majoramari commented on June 1, 2024

This issue is already addressed back in days, you can assign a custom value to group field in your joinVoiceChannel config. That will resolve the issue.

Thank you!, Could you give me an example please because I tried this, but it didn't work!

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 avatar commented on June 1, 2024

using discord.js 13 and voice 0.7.5, group thing did not change anything. I don't understand why one voice connection should have any effect on others for other client instances; seems like the module is storing state in itself or globally and violating common sense. Instances should have nothing to do with each-other.

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