任亚飞's Projects
Specification for streaming massive heterogeneous 3D geospatial datasets :earth_americas:
Fragment shader capable of rendering a 9 patch using either TILE or STRETCH mode
A component for flip animation on Android, which is similar to the effect in Flipboard iPhone/Android
Android NDK samples with Android Studio
Collect and classify android open source projects, 交流 QQ 群:14884(入群理由必须填写群简介问题答案)4489
This project aims to provide a reusable pull to refresh widget for Android.
A set of samples to illustrate Vulkan API on Android
Bare minimum websockets (hybi13/RFC) client for Android
Side menu for android applications
ambient occlusion baking tool
Sample simple arcball trackball for OpenGL 4 in C++
Combines the high accuracy of AR with the scale of GPS data.
Official Open Asset Import Library Repository. Loads 40+ 3D file formats into one unified and clean data structure.
A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
A glTF exporter for Blender
Append-only B+ tree implemented in C
A Bounding Volume Hierarchy implementation using javascript
📽 Optimized OpenGL/Graphics Math (glm) for C
Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.
Scene graph Cinder block with touch management and various tools for UI dev
Sample applications for the Cinder framework
cloc counts blank lines, comment lines, and physical lines of source code in many programming languages.
COLLADA to glTF converter
A simple Minecraft clone written in C using modern OpenGL (shaders).
Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
cvpr2019 papers,极市团队整理
本科、研究生opengl代码集合。
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.