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dkcpuengine's Projects

beginning-cpp20 icon beginning-cpp20

Source Code for 'Beginning C++20' by Ivor Horton and Peter Van Weert

bgfx icon bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

cinder icon cinder

Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.

filament icon filament

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

glew icon glew

The OpenGL Extension Wrangler Library

glm icon glm

OpenGL Mathematics (GLM)

glslcc icon glslcc

GLSL cross-compiler tool (GLSL->HLSL, MSL, GLES2, GLES3, GLSLv3), using SPIRV-cross and glslang

kohi icon kohi

A game engine made as part of the Kohi Game Engine series on YouTube, where we make a game engine from the ground up using C and Vulkan.

metal icon metal

Examples for Apple's Metal APIs (rendering and compute).

mimalloc icon mimalloc

mimalloc is a compact general purpose allocator with excellent performance.

native_sdk icon native_sdk

C++ cross-platform 3D graphics SDK. Includes demos & helper code (resource loading etc.) to speed up development of Vulkan, OpenGL ES 2.0 & 3.x applications

orillusion icon orillusion

Orillusion is a pure Web3D rendering engine which is fully developed based on the WebGPU standard.

ray-tracing-gems-ii icon ray-tracing-gems-ii

Source Code for "Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX" by Adam Marrs, Peter Shirley, and Ingo Wald

rpmalloc icon rpmalloc

Public domain cross platform lock free thread caching 16-byte aligned memory allocator implemented in C

tsrpc icon tsrpc

A TypeScript RPC framework, with runtime type checking and serialization, support both HTTP and WebSocket. It is very suitable for website / APP / games, and absolutely comfortable to full-stack TypeScript developers.

vulkan-renderer icon vulkan-renderer

A new 3D game engine for Linux and Windows using C++20 and Vulkan API in early development

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