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Daniel Kollmann's Projects

cp77_nativesettings icon cp77_nativesettings

A small mod for Cyberpunk 2077 that allows other mods to easily add settings menus using only native UI

dxwrapper icon dxwrapper

Fixes compatibility issues with older games running on Windows 10 by wrapping DirectX dlls. Also allows loading custom libraries with the file extension .asi into game processes.

easycpp icon easycpp

This is an addon for the Godot engine which allows you to compile C++ code directly from the Godot editor.

godot icon godot

Godot Engine – Multi-platform 2D and 3D game engine

juce icon juce

The JUCE cross-platform C++ framework.

kawazu icon kawazu

A C# library for converting Japanese sentence to Hiragana, Katakana or Romaji with furigana and okurigana modes supported. Inspired by project Kuroshiro.

kivy icon kivy

Open source Python framework for creating NUI applications, running on Windows, Linux, OS X, Android and iOS

luafilesystem icon luafilesystem

LuaFileSystem is a Lua library developed to complement the set of functions related to file systems offered by the standard Lua distribution.

mecab icon mecab

Yet another Japanese morphological analyzer

re-ue4ss icon re-ue4ss

Injectable LUA scripting system, SDK generator, live property editor and other dumping utilities for UE4/5 games

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