Comments (3)
There's no way to force this via the library directly. The regex in your example doesn't have any backtracking so there's basically no chance of a timeout unless you give it an enormous amount of input. And even the engine can process gigabytes per second. I'd recommend just not setting a MatchTimeout in this case.
If you really want to have a timeout and test it like this then In your example I'd make the StringMatches
function modal so you can set it up to sometimes return an error for testing purposes.
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Then there is no way to achieve 100% coverage of code that uses this library in such a situation. Basically, there should be a MatchString
that does not return a timeout error at all.
from regexp2.
If you don't set a timeout then you can ignore the err
param since it'll never be set: result, _ = regex.MatchString(input)
and you'll be all set.
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