A implementation of Conways Game Of Life in javascript with a html5 canvas renderer and hopefully a pure css renderer soon.
I wrote it in C ages ago and decided to spend a few hours porting, might make a cool background for my website.
<html>
<head>
<link rel="stylesheet" type="text/css" href="style.css"/>
<script type="text/javascript" src="jquery.js"></script>
<script type="text/javascript" src="conway.js"></script>
<script type="text/javascript" src="conwayui.js"></script>
<script type="text/javascript">
$(document).ready(function() {
/* Create and init pool. */
var pool = new Pool(250, 150);
pool.locked = true;
pool.init_pool_rand();
/* Bind some event buttons to interact with it. */
$('#startbutton').click(function() {
if(pool.locked) {
pool.locked = false;
$('#startbutton').html('stop');
} else {
pool.locked = true;
$('#startbutton').html('start');
}
});
$('#clearbutton').click(function() {
pool.init_pool_clear();
});
$('#randbutton').click(function() {
pool.init_pool_rand();
});
/* Update text box every pool comp cycle. */
pool.CompDone = function() {
$('#genbox').html('Generation: ' + pool.generations);
};
/* Call the jquery plugin to render it. */
$('#display').conway(pool, 50, "rgb(255,180,0)");
});
</script>
</head>
<body>
<div id="header"><img src="logo.png" alt="conway.JS"/></div>
<canvas id="display" width="1000" height="600"></canvas>
<div>
<div id="genbox">Generation: 0</div>
<button id="startbutton" type="button">start</button>
<button id="randbutton" type="button">rand</button>
<button id="clearbutton" type="button">clear</button>
</div>
</body>
</html>