Comments (20)
Following this article, API generation for C# is planned in future versions.
Consuming APIs provided by a GDExtension is also currently unsupported. We’ll keep working on bridging the gap between GDExtension and C# in future 4.x releases.
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Possible to create C# binding for GDExtension?
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Related Issues (11)
- [Bug]: Error when running empty scene? HOT 2
- [Feature Request]: Line Width HOT 3
- [Bug]: No way to enable the plugin HOT 16
- [Question]: Unable to draw lines in 2D HOT 5
- [Bug]: Can't use `DebugDraw` in a `Viewport`-extending scripts HOT 2
- Adding Godot 4 Support HOT 30
- Add support for volumetric wireframes
- Add support for solid geometry
- [Feature Request]: Provide an option to always draw debug geometry on top of everything else HOT 8
- [4.x] Godot and GDExtension Issues
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