Comments (4)
Thanks for your interest! What parameters are you using to run the training script? In particular, you want anchor grid resolution to be such that each patch roughly fits a single sprite. Passing in --layer_size 16
should be a reasonable choice. Let me know if this helps.
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Thanks for your answer, I'll try around with that. Are the used hyperparameters for each experiment in the paper documented somewhere? I can't seem to find them.
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Yes, all hyperparameters are specified in the paper. In particular, Section 3.2 states that patch size k = 16
is used for Mario, whereas k = 32
is used for Space Invaders. Note that k = canvas_size / layer_size
.
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Thanks a lot. I had some success with num_layers = 2
, num_classes = 54
(following the image of the dictionary in the paper only) and layer_size = 16
(like written two comments above, though k{32} = canvas_size{128} / layer_size
would imply layer_size = 4
if I'm not mistaken, but that did not work that well)
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Related Issues (3)
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