Brad Schmitz's Projects
An augmented relaity loop machine developed using Vuforia and Unity. The application uses image tracking to display buttons and a UI over a piece of paper.
A Katamari-esque game developed in Unity, where your goal is to collect more space junk in 90 seconds than your fellow cleanup crew members!
salmon amirite????
The repository for Locker X-Ray Viewer, an augmented reality (AR) developed using AR Foundation and Unity!
A Unity capture-the-flag third-person shooter!
A scavenger hunt AR game, meant to be played in the Shade Family Room in the Miami University Armstrong Student Center. This game conveys the history behind the BSAA and BAM / BAM 2.0 on Miami University's campus.
A R Shiny dashboard that uses data from TMDb and IMDb to explore how the Simpsons has changed in its 30-year-run.
A virtual reality archery game developed using OculusVR and Unity.