Comments (2)
Its a bit clunky but I have managed to fix this (on OSX) with a couple changes. The issue is that there is no freeimage support for ARM architectures from the source provided in the FAQ. However, homebrew has a version that works.
So...
- Run
brew install freeimage
brew list freeimage
to locate the installed files.- Copy the appropriate dylib into your freeimage folder. In my case, I put
libfreeimage.3.18.0.dylib
into/Users/yourUserHere/Library/Application Support/Blender/3.6/scripts/addons/BlenderGIS-master/core/lib/imageio/resources/freeimage
(add thefreeimage
directory if it does not yet exist) - Open
/Users/yourUserHere/Library/Application Support/Blender/3.6/scripts/addons/BlenderGIS-master/core/lib/imageio/plugins/_freeimage.py
in a code editor - Edit lines 31-38 to match the following:
FNAME_PER_PLATFORM = {
'osx32': 'libfreeimage.3.18.0.dylib', # universal library
'osx64': 'libfreeimage.3.18.0.dylib',
'win32': 'FreeImage-3.15.4-win32.dll',
'win64': 'FreeImage-3.15.1-win64.dll',
'linux32': 'libfreeimage-3.16.0-linux32.so',
'linux64': 'libfreeimage-3.16.0-linux64.so',
}
You probably only need to alter the pointer for osx64. I just did both to be sure. Make it match the name of your copied dylib file (in my case, libfreeimage.3.18.0.dylib
).
For me, Blender's buttons don't work while navigating the map. So, use command
++
to zoom, and e
to select an area. After doing so, your buttons should work again—or at least they do for me. Now, hopefully, you can proceed.
Hope this helps!
EDIT: I have added a partial fix in pull request #852
It has a slightly cleaner fix than the one shown above. Assuming you are on mac, you can download the arm64-freeimage-support
branch on my fork (https://github.com/ssgraham767/BlenderGIS/tree/arm64-freeimage-support) and this should work for you without having to do the steps above.
from blendergis.
You're a legend! Thank you, this fixed my issue on my M2 Macbook Pro Sonoma 14.1.1! I installed using the branch on your fork
from blendergis.
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