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DotCam's Projects

cashgenue icon cashgenue

Procedural Terrain Generator for UnrealEngine 4.10

computeshaderdev icon computeshaderdev

Proof of concept Compute Shader without using data packing in textures for input/output

streetmap icon streetmap

Import OpenStreetMap data into Unreal Engine 4

ue4shaderplugindemo icon ue4shaderplugindemo

A tutorial project that shows how to implement HLSL Pixel and Compute shaders in UE4

universaltimemanager icon universaltimemanager

UE4 TimeManager c++ backend with BP interface controller and BP functionlibrary for accessing values

vaocean icon vaocean

Ocean Surface Simulation Plugin for Unreal Engine 4

volumetricclouds icon volumetricclouds

A Volume renderer that utilizes ray casting and ray marching through a 3D voxel grid to generate puffy clouds

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