Comments (4)
There's very little documentation regarding DRDA packets, but I think the current DRDA implementation (which was added in 0.17) is a very limited way of checking if it's actually a DRDA packet (it's not hard to imagine that another packet arrives with 0xD0 on that position). That said, the data shouldn't get corrupted and you can still access the bytes directly of course.
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I think I've managed to find a fix for this, based on the Wireshark code, I'll submit a PR.
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I've found it when start missing packets after updating dependencies.
May be I'm using Packet.Net in the wrong way?
payload = tcpPacket.PayloadData;
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That's OK, but for performance you might want to use BytesHighPerformance instead. However, there shouldn't be missing packets or data, you can always access the original data. The 'sub' packets are just for parsing only.
I think the PR I've just submitted should fix it though, I don't have any DRDA hits anymore (I used to have them sometimes).
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Related Issues (20)
- OSPF V2 packet with link-local signaling (LLS) data not handled correctly HOT 1
- Update NuGet
- SSL Interception
- LinkLayers have wrong base type HOT 1
- Constructing Wifi Packets
- Add support to NDP HOT 3
- Switch SDK to .NET 6.0
- log4net dependency in nuget package HOT 3
- CI woes HOT 12
- Any chance for v1.4.7? HOT 1
- TLS decoding support HOT 6
- Implementing Application Layer Packets HOT 1
- Move off System.Runtime.CompilerServices.Unsafe nuget? HOT 2
- TCP packet checksum in not hex
- Capturing STUN , TURN
- icmpv6package dosen't include data[],sequence,ID
- icmpv6package has not some memebers HOT 2
- Large UDP packet: Length field get overwritten with length of first IP fragment
- Parsing / Checksum calc issue when crafting IPv6 ICMP6 packets
- Parsing fails on a capture file where NPF_LOOPBACK adapter is present on the machine where wireshark captured the file
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