Comments (5)
I would not say support is likely. @royshil has valiantly continued to make updates to try and keep it working, but no one is actively developing the code. The approach of Firebreath build and OpenNI backend is good, but staying up to date is hard, so the only way this would be maintained long term is if it somehow started to develop a larger community of volunteers producing pull requests and edits or if someone wanted to pay somebody to work on it. Maybe a wrapper listed on the openni site would work for you http://www.openni.org/software/?cat_slug=file-cat2, though I'll admit I have not tried any of them. @royshil can correct me if I'm wrong since he has been the most recent one to commit.
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I've planned on moving to OpenNI 2.x but couldn't get to it.
Also, NPAPI plugins are being abandoned for vertical technologies from each browser vendor. Chrome will drop NPAPI in a matter of months, FireFox at the end of this year, and Safari is already past them.
There is no future in NPAPI, and therefore - for this approach to depth.js.
The firebreath website offers some alternatives, but all are bleak: http://www.firebreath.org/display/documentation/Browser+Plugins+in+a+post-NPAPI+world
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I thought about trying to wrap this: http://developer.chrome.com/apps/usb.html but didn't get very far. In light of the recent down turn of NPAPI it looks difficult to maintain depth.js as is. Could OpenNI 2.x be compiled with NaCl and then the usb interface be done over http://developer.chrome.com/apps/usb.html. The nice thing about this approach would be a user could install an chrome app and not have to ever think about an extra plugin or download anything at all. The downside of course is it would be Chrome only.
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Hi guys! Are there any news about this NaCl approach?
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No progress with this approach has been made. Another element would be to
make this a packaged app with NaCL using the usb access api
http://developer.chrome.com/apps/usb. But again, it doesn't seem like any
of the principles have spare cycles, including myself. I would encourage
you to give it a shot if you are interested. Otherwise maybe something like
node-kinect would be better https://github.com/pgte/node-kinect
On Fri Feb 28 2014 at 7:49:04 PM, MirkoGelsomini [email protected]
wrote:
Hi guys! Are there any news about this NaCl approach?
—
Reply to this email directly or view it on GitHubhttps://github.com//issues/55#issuecomment-36415248
.
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Related Issues (20)
- Where is the dir CV
- Safari build fails in Xcode Version 4.3.2
- raw depth map HOT 4
- unhandled exception inside plugin DLL
- Chrome Extension Crashes Chome HOT 7
- Chrome extension manifest version warning HOT 11
- blobs not showing up in any page. HOT 1
- Not Working with Asus Xtion HOT 2
- Nothing Works HOT 1
- "Hand not in view" and inline script error- chrome ex. HOT 10
- Can't Compile Source HOT 2
- DepthJS can't find kinect in Chrome (26.0.1410.65) Mac (OS 10.7.5)
- Chrome Extension: Object #<HTMLEmbedElement> has no method 'InitDepthJS' HOT 1
- Failed to build plugin on OSX HOT 8
- ome
- nothing happens
- Doesn't work anything HOT 1
- Direct plug in on windows giving trouble
- Linking reference erros Linux x86
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