Comments (1)
Whoever made the logo for libdragon, you absolutely made my whole weekend. What a nice surprise to see when I visited to see what's new and to send a link a friend! Also, I know I'm not involved in this anymore, but it's really nice to come back occasionally and see that the project is flourishing. Thanks so much for being good stewards to a library that was near and dear to my heart and I'm still very proud of, and thank you for proving that even with public domain code, so many will give back and make something cool!
Sorry to open an issue (though I feel like I'm allowed to do that on my own GitHub ;P), but I don't know of any other way to communicate to the project.
Thank you so much for noticing the team effort behind both the new Libdragon logo and Libdragon itself (both trunk and unstable branches)
If you'd like to know more about logo's development or to see in real-time how the sdk is developed, there's a libdragon discord channel in a N64brew discord server you can check out!
Logo wiki page: https://github.com/DragonMinded/libdragon/wiki/Logos
How the logo was developed: https://discord.com/channels/205520502922543113/1122923935349100665
Libdragon project channel: https://discord.com/channels/205520502922543113/974342113850445874
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Related Issues (20)
- [opengl] gldemo Assertion failed: Unexpected RDP interrupt HOT 1
- Offscreen rendering hangs RSP HOT 4
- Preventing the Expansion Pak from being utilized HOT 3
- Unable to run basic project in any emulator HOT 2
- `build-toolchain.sh` should include `isl` HOT 6
- Can't build toolchain on mac os arm M1 apple silicon aarch64 HOT 5
- Ubuntu in Dockerfile is EOL, update to 22.04 HOT 3
- Publish Preview API Docs alongside trunk for ease of reference
- F3DEX3 Support? HOT 2
- Pre computed display lists HOT 7
- backtrace.c doesn't handle correctly 64-bit addresses
- Hello world HOT 1
- Can't draw sprite with rdp unless drawing in software first HOT 2
- ARM platforms not supported in the Dockerfiles on GHCR HOT 3
- [preview] RSP crash (?) with an extremely simple rom using rdpq
- [preview] rdpq validator validates tile for tex0 even if the combiner does not use it HOT 1
- [preview] new joypad library does not work on iQue HOT 1
- [preview] emit an assert when using Opus on a mixer channel not ready for 48 Khz HOT 1
- Add an assertion when using old-school sprite loading with compressed sprites HOT 1
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