Comments (4)
This seem to be the same problem as the texture won't show up in the closed treads. The strange thing is that the demo with the lightmaps work. But not the sample with the unity-tutorial (all black under windows-7 and chrome). Could it be some sort of lighting problem and not a texture problem?
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I've tried in on Chrome on mac now and it works there. But not on Win7(64-bit) chrome (only black model). I have a hard time figuring out why. But I think the textures are loaded correctly, but the lighting isn't showing up. I base this on that even the rotating cube from the demos (the one without textures) are displayed black. Allthough some of the demos work. The lightmapped room works (win7/chrome) but not the lighting.
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I have made several fixes to the J3D.Texture class and to the way textures are loaded. Hopefully it solves the problem.
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Apparently on WIndows arrays are not supported in shaders. I used an array of lights, but now I change dit and it seems to be fixed (tested on Win 7, Chrome and Firefox)
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Related Issues (20)
- touch events HOT 1
- 010. Toon shading missing shader HOT 1
- Cannot load demo on local machine HOT 1
- NullReferenceException in tutorial scene HOT 1
- Uncaught Shader compile error
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- Which versions of Unity has this been tested with? HOT 2
- Live demo
- unity export HOT 2
- Scene is not coming
- Unity 5 support? HOT 1
- about suggestions HOT 2
- Refactor J3D to use either backbone.js or JS.Class HOT 3
- Error on export
- how to use Unity exporter HOT 3
- Opera 12 compatibility HOT 3
- remove object from scene? HOT 3
- Project has no license information HOT 1
- Textures don't load on Unity3D Exported scene HOT 4
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