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DuffsDevice avatar DuffsDevice commented on August 27, 2024

Hi Sourav,

thank you for your Message!

As you probably already guessed, tiny-utf8 only does the detection of codepoint boundaries within UTF-8 encoded data. When you iterate your string, it is iterated from the first codepoint to the last (in the data), not the "leftmost" to the "rightmost". The bidi algorithm strictly speaking is a higher abstraction level than the one of codepoints (what tiny utf8 does) but at the same time requires a codepoint abstraction level. Therefore, tiny-utf8 is a viable foundation to implement the bidi algorithm on but the bidi algorithm is not in scope of it.

I hope, this answeres your question at least in the sense to what extent tiny-utf8 can meet your needs for this use case. If you have further questions, I'm happy to help you.

All the Best,
Jakob

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srvasn avatar srvasn commented on August 27, 2024

Thanks a lot for the response. I have managed to solve my problem.

I was working on a unicode compliant text rendering engine that I was using to render text in OpenGL ES. The target platform was Android where I had access to the ICU C API only (no UnicodeString :( ) owing to android/ndk#548. I didn't want to build and link to my own ICU due to it's large size and ICU already being present. I managed to get access to the system ICU library using a wrapper that uses dlsym to gain access to the C API.

My solution was using TinyUTF8 as a container for my string while still using ICU for the bidi conversions. It worked out really well!

Maybe I'll do a pure bidi implementation soon using TinyUTF8 in the near future. Thanks a lot for your awesome project!

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DuffsDevice avatar DuffsDevice commented on August 27, 2024

I'm very glad to hear you got it done! I would be very interested in how you got it done. Sounds like a great solution!
If you feel like it, I'd be happy to understand how you got it done. Thanks anyway for your encouraging message :)
Makes me happy to hear my project helped you.

Cheers!

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DuffsDevice avatar DuffsDevice commented on August 27, 2024

I just closed it for now, as it is not an open "issue" :)

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