Comments (1)
Following todays work and then review of previous implementation of projective coordinates, it follows the we will be using weighted projective coordinates. The chosen algorithm will incur a cost that is stated above but for implementing them as parallel operations, the conversions to affine coordinates will be an extra 1I + 3M + 1S
.
For the total algorithm cost they vary upon the ability to determine coordinates equalling 0. If found, they reduce the overall cost for general point addition by 1S + 1M
.
Note: the need for 0 coordinate(s) is not to be confused with academic paper, shown above, which provides a high speed algorithm assuming that T = 0
.
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Related Issues (20)
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