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Dongxu Li's Projects

chibios-lcd-driver icon chibios-lcd-driver

This is a library to interface GLCDs and TouchPads with ChibiOS. It also includes a GUI abstraction layer

compton icon compton

Simulating Compton scattering using Klein-Nishina cross section

cpd icon cpd

All the code (I mean, my part) related to Common Print Dialog project of GSoC '17

dcpd icon dcpd

A basic (dummy) Common Print Dialog built using Qt. Note that this is just a repo that I used to get familiar with Qt, but this is not the actual dialog itself. The original dialog's repo is named 'cpd'

fabrik-for-threejs-and-beyond icon fabrik-for-threejs-and-beyond

An implementation of FABRIK aside a little library intended to provide easy three dimensional inverse kinematics for threejs and beyond.

gentoo icon gentoo

The official mirror the Gentoo ebuild repository (now in true git!)

kerneldev icon kerneldev

Playground for a new 2D kernel for LibreCAD

lffsort icon lffsort

Sort characters in an LFF font file

libdxfrw icon libdxfrw

Successor of https://sourceforge.net/projects/libdxfrw/, developed for LibreCAD, by LibreCAD Contributors, usable for all

libfreenect icon libfreenect

Drivers and libraries for the Xbox Kinect device on WIndows, Linux, and OS X

librecad icon librecad

LibreCAD is a 2D CAD drawing tool based on the community edition of QCad (www.qcad.org). LibreCAD has been re-structured and ported to qt4 and works natively cross platform between OSX, Windows and Linux . See www.librecad.org

online-election-manager icon online-election-manager

A cryptographically secure portal to manage online elections, created as a part of the Project Track for the course ESC101A.

openvoronoi icon openvoronoi

incremental topology-oriented voronoi diagram algorithm for point sites

qtbase icon qtbase

Qt Base (Core, Gui, Widgets, Network, ...)

rh icon rh

Riemann Hypothesis book

sortspeed icon sortspeed

speed of quicksort, merge sort, in-place merge sort, and heapsort

trivialopengl icon trivialopengl

Some simple OpenGL code to show the basic of OpenGL. I wrote code in this repository, and the code is in public domain, in case you find some code useful.

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