Comments (4)
This library does not currently support multi-threaded codecs, it may in the future
from sevenz-rust.
Due to my app specifications I had to swap to the 7z CLI app to make the decompression run faster, loosing the progress bar in the process. I did try to make changes to the library to make it multi-threaded but my current knowledge of Rust just isn't enough at this point :c
from sevenz-rust.
Well, I think the best way is to support lzma2 multi-threaded codec, just like the fast-lzma2 library, but it is very difficult to implement.
But there is a simple way that works for non-solid compressed 7z files. You can check examples/mt_decompress.rs in the mt_decompress branch
About solid compressoin: https://en.wikipedia.org/wiki/Solid_compression
from sevenz-rust.
Wow that is really helpful, I'll give it a try!
from sevenz-rust.
Related Issues (20)
- Bug: Unable to decompress due to bad signature error. HOT 4
- Compression speed too low HOT 3
- Compressed folder missing directory structure HOT 4
- Unable to compile sevenz-rust 5.0.2 in x86_64-unknown-linux-musl HOT 1
- Reduce unnecessary public items
- Run rustfmt and clippy on the CI HOT 2
- Expose API similar to for_each_entries but without callback HOT 2
- Empty files are ignored, improvements HOT 1
- Can you provide support for fast-lzma2? HOT 2
- Decompress file fail on android
- Is there a plan to support tokio asynchronous runtime? HOT 1
- entry's compressed_size is always 0 HOT 7
- Support for SFX archives
- How to compress directories in volumes with a fixed size?
- Problem handling encrypted files
- Encrypt file names, hide the directory structure HOT 2
- No effect on compression level: LZMA2Options::with_preset()
- unresolved import of `BlockDecoder` HOT 2
- Is there any method to set compress level when use compress_to_path function?
- Since Rust 1.78 - unsafe precondition(s) violated: ptr::copy_nonoverlapping requires that both pointer arguments are aligned and non-null HOT 2
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