Related Issues (20)
- RPG_RT: MIDI Play Location Tick can keep being counted on a track with the loop set to the end
- Windows: the track of the MIDI Play Location Tick on a MIDI file is off/doesn't work properly
- BGM of main title does not change when loading game with Maniacs 200128 HOT 5
- A map crash occurs in environment Wii HOT 2
- BGM mutes after BGM change, unmutable by clicking out and in the window again HOT 4
- System files that use a transparent colour (Index 0) on non transparent slots may instead use a black colour while they should not
- System -The text background colour area is not displayed the same way between EasyRPG and RPG_RT
- ErasePicture + MovePicture right after will crash EasyRPG player HOT 2
- Wait for key input command allows to use other keys than enter if a key input command of said key is called just before
- Opening the settings scene while the list of languages is displayed will make it disappear
- [Feature Request ] Provide the possibility to enable/disable debugging functions HOT 2
- Door textures are bugged in all games. HOT 1
- Extend the player code to detect (NOT SUPPORT) some common engine types other than RM2k(3) HOT 1
- Player crashes when loading a map that had width and height increased through lcf2xml
- The 0.8-281(and 0.8)version has abnormal sound and electronic sounds. HOT 7
- Events seems to reset when opening and closing Debug Menu. HOT 4
- Input Mapping - Let the User Know If one or more commands are attatched to the same key
- Display a warning instead of an error when the argument --language {LANGUAGE} is used and that no Language folder exists
- Sound and Images Render - Dynamic Cache Size
- Certain midi BGMs are delayed slightly on PS Vita
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