Comments (4)
Sorry, I meant a separate repo, not a separate library in that instance.
from texture-synthesis.
The project now has it's own repo and depends on the 0.7.1 version of texture-synthesis. I'll tell you when it has most of the features available from the command line.
from texture-synthesis.
If we ever did make some kind of official GUI it would most likely be in a separate library (and we might even pull the CLI out to its own at some point), but that being said, we have plans to add a C FFI layer #68 so that the library can be consumed more easily in any language so that people can build whatever they want on top of the library.
If you want to make a web GUI for this repo we would be happy to link it as an "unofficial" additional resource link in our README though!
from texture-synthesis.
it would most likely be in a separate library
I wrote it in a separate Rust crate (it is then in a separate library).
We can still choose to include it in the same project (multi-crate project).
It's still ok if you prefer to link it as an extern additional resource.
from texture-synthesis.
Related Issues (20)
- error: failed to fill whole buffer HOT 5
- 16 Bit Image Support? HOT 11
- inpaint using other image as example
- Infer new information
- thread '<unnamed>' panicked at 'cannot access stderr during shutdown', src\libcore\option.rs:1188:5 HOT 6
- Signal progress when compiling for wasm32
- Update to v0.3 of Embark's standard lints
- could not compile `texture-synthesis` HOT 8
- Inpaint using other image as example runtime error
- Looking for maintainers HOT 1
- Basic usage? HOT 1
- How to add example as image bytes/array, not path? HOT 1
- Make cdylib HOT 1
- Include license attribution in release binaries
- CLI: using --sample-masks option HOT 3
- Add sample mask example HOT 7
- Is a 3d (voxel) version of this tool planned? HOT 1
- Refactor docs to mdbook
- Make a release! HOT 2
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from texture-synthesis.