Comments (4)
@emilk I'll do one better. I'll talk to not-fl3 and see if I can get a PR to fix his.
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Blurry text is likely an issue with HDPI support. Looking at https://github.com/not-fl3/emigui-miniquad/blob/master/examples/test_window.rs I can see that raw_input.screen_size
is set, but raw_input.pixels_per_point
is not. This is most likely the culprit. I suggest opening a ticket or PR on https://github.com/not-fl3/emigui-miniquad
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@emilk I know this was closed a while ago, but I ended up implementing my own version in miniquad, and I was able to get a much crisper to version by rendering egui to it's own render target at double the resolution of the screen. I definitely would suggest to backend implementer to do render the UI to it's own render target anyways, but just a heads up
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@JustinRyanH Sounds like your miniquad integration is better (and more up-to-date) than the one at https://github.com/not-fl3/emigui-miniquad - would you mind publishing it to crates.io so others can also make use of it?
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Related Issues (20)
- `with_always_on_top` causes window to display incorrectly when window size is equal to screen size HOT 12
- Displaying a JPEG image does not work with `image` crate version higher than 0.24 HOT 2
- Using the user agents capabilities for loading images on web
- `ctx.input(|i| i.focused)` always gets `false` for the first few frames
- `with_position` method of ViewportBuilder does not seem to work on wayland
- Better tooltip size management HOT 1
- Error: WinitEventLoop(NotSupported(NotSupportedError))
- `Style` feature to have label truncate by default HOT 2
- Allow returning errors from eframe app creator
- `SidePanel` frame leaks into `BottomPanel` HOT 4
- Dependency fails to build on nightly
- How to avoid the CMD window pop up when running on Windows? HOT 2
- Allow for manual placement of the canvas element
- Add function to request a repaint to WebRunner
- Improve compile times of `eframe`
- [IME] Can't input CompositionEnd only characters because of checking ccursor.index and ime_cursor.index HOT 2
- Gif Support HOT 1
- Custom light & dark themes on system theme change HOT 1
- Add a User-Agent header to HTTP image loader HOT 5
- Dithering in Fragment Shader HOT 1
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