Comments (1)
In v10 the @data
has been superseded by @system
or even just simple system
it should now be writen as @system.resistances.cold.value
or system.resistances.cold.value
I totally forgot to write migration scripts to fix this, or warn people about it. My bad. Foundry by default has one is place what would have automatically fixed the effect if it had been written as data.resistances.cold.value
without the @ prefix.
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Related Issues (20)
- [Feature Request] Automatically Populate Effect Descriptions HOT 2
- Firefox can't load some SVG files in V11 HOT 1
- Module Integrations
- Translation to Brazilian Portuguese HOT 2
- @bloodied tag not working in formulae? HOT 1
- @bloodied not applying to [system.details.surgeBon.value] HOT 1
- Modules see the duration of temporary effects as 0 when no numerical values are provided HOT 2
- [Request] Make system-defined lists user configurable HOT 1
- [Enhancement] Consumables should use the same effects as power rolls HOT 1
- [Request] +2 defense bonuses automated after second wind button on sheet HOT 2
- [Request] Option to add active effects to power user exclusively on a hit HOT 1
- Regen works, but ongoing damage is broken.
- [Enhancement] Allow system variables to be used in ongoing damage/regen
- Method of implementing effects for all attributes respecting 4E stacking rules HOT 4
- [Request] Add condition descriptions to default conditions HOT 1
- EoUNT duration appears to be ending at SoUNT instead HOT 3
- [wishlist] Add secondary vulnerability and resistance attribute keys to implement 4e stacking rules HOT 1
- Unable to set base Fortitude for NPC HOT 2
- Past skill training checks are gone, past values are untogglable HOT 5
- [bug] Actor bloodied properties/variables acting screwy HOT 1
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