Comments (2)
Updated video showing bug fixes itself by moving into another area and returning. And some sounds still work for reasons unknown. (Presumably they take different path such as looping/streaming sound vs regular sounds)
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Fixed in b497fb1
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Related Issues (20)
- Looking for help improving CI and release pipeline HOT 2
- Move etmain mod code out of this repo
- test builds & shadowmaps HOT 1
- Remove unused cruft
- Fix win32 build warnings HOT 5
- Switch to GitHub Actions HOT 3
- Remove last remnants of glBegin/glEnd
- ETe server/ded not compatible with ET:Legacy? clients HOT 4
- Migrate VS Projects to CMake
- ETJump Compatibility Issues HOT 2
- Replace arch string on win64 to be in line with legacy and iortcw
- [ET:Legacy mod] Objectives not shown on map HOT 7
- Some media keys are mapped wrong HOT 10
- Support full color codes in tty console
- Decals flickering HOT 2
- Fog cannot be turned off with r_vbo 1 HOT 1
- cl_avidemo compatibility
- Server side wwwdl is borked HOT 5
- r_clear breaks loading screen HOT 1
- r_vbo breaks lightmap drawing with r_lightmap HOT 11
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