Eugene Ostroukhov's Projects
Simulating Animation on canvas
Goal: Enable awesome tooling for Bazel users of the C language family.
The repository for high quality TypeScript type definitions.
Cloud-native high-performance edge/middle/service proxy
[READ ONLY MIRROR] Envoy REST/proto API definitions and documentation.
The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)
A repository for gRFCs
gRPC-defined protobufs for peripheral services such as health checking, load balancing, etc.
Repository for the gRPC website and documentation
Node.js client integration between Stackdriver Logging and Winston.
FireBug for designers › Edit any webpage, in any state https://a.nerdy.dev/gimme-visbug
Proxyless Security Mesh End-to-End Tests
Experiments on running HTTP server in Node worker thread
Repo for gRPC testing infrastructure support code
Docker image to run local Colab instance with TensorFlow with GPU support
Just a playground based on a top-down project template