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4sval avatar 4sval commented on August 20, 2024 1

or 0x0000000000000000000000000000000000000000000000000000000000000000

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4sval avatar 4sval commented on August 20, 2024

no encryption doesn't mean you have to skip the SubmitKey method
use an empty key

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KiKiHUN avatar KiKiHUN commented on August 20, 2024

Like so?
Same thing, file count=0.

  byte[] emptyArray = new byte[32];
  provider.SubmitKey(new FGuid(), new FAesKey(emptyArray)); 

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KiKiHUN avatar KiKiHUN commented on August 20, 2024

Oh nevermind. Just found the mount() function. Works now. Thanks for your help.

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KiKiHUN avatar KiKiHUN commented on August 20, 2024

Nah, still can't find how to load the files.
I can see every file in one .pak after mounting that unloaded .pak.(still unloaded, but can see the files)
But after that, can't do anything with them.
Followed the example, gave a real, working path, but it always says that "there is no game file with the path ..."
I'm soo lost with this.
Maybe are there any documentation?

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