Comments (1)
Thanks, fixed
from sbox-issues.
Related Issues (20)
- Update the Execution Order graph in the docs
- SliderControl styling appears incorrectly after Yoga 3 update HOT 3
- VMDL compilation seems to be slower than it was in the past
- Ambient Occlusion draws over everything HOT 5
- Custom grid size option HOT 4
- Cloud assets don't update to latest version on load
- Cloud assets can sometimes fail to load entirely HOT 1
- Moving resources around breaks any previous reference to them
- Join via new instance crashes the instance
- Rendering getting funky at a distance HOT 2
- Click-and-drag to change List order in List Property Inspector
- Shift-click multiselect no longer works HOT 1
- Box select only appears in Lit display/visualization mode
- Scene Editor block tool doesn't allow dragging out blocks on terrain
- Inspector not usable (Clicking on the Inspector sending mouse inputs to scene view instead) HOT 3
- [NavMesh Agent] AI takes a while to properly gain sentience
- [Shader Graph]Fuzzy Noise nodes can't adjust scaling HOT 2
- Muting the Editor also mutes s&box in play mode HOT 1
- Pressing F3 (fullscreen game view) while editing a property field fucks selecting GameObjects
- FileSystem.Data not working HOT 6
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