Comments (3)
I pushed some changes to the dynamic obstacles environment that I believe address this issue and make the environment a bit more logical (you only lose if you walk into something you can actually see is in front of you, rather than if anything ever jumps in front of you). Let me know if you run into any other problems :)
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Thanks @floringogianu. That error happens when place_obj
tries to move an object and can't find a spot. A potential fix might be to add a try statement around place_obj
, and simply not move the object if a new position for it can't be found.
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@maximecb Thanks for looking into this and I apologize for not following up and just posting the error - I was in a middle of a deadline.
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