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fenomas avatar fenomas commented on August 16, 2024

Hey! Short answer: should be possible, but I have no particular idea how.

I think that it should work the same as preloading assets for any other purpose (like loading a font before you display the text). If you load each asset once before creating your noa/Babylon scene, then when Babylon loads the textures they'll come from cache instantly.

So my guess is that any existing "image preload" library should work for this. But I haven't tried it and don't know one to recommend.

from noa.

Nesh108 avatar Nesh108 commented on August 16, 2024

Yeah, that worked out. Just using image-preloader solved the latency issues. Thanks! :D

from noa.

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