Comments (6)
Weird, I haven't touched that code in a looong time. Is this with the vanilla engine, or did you tweak anything in the rendering or chunking code? If it's the standard engine, can it be minimally reproduced?
from noa.
its fully vanilla part
reproduction:
take a image, with some text on it (so it'll be easier to ditinquish if its flipped and if so in which direction)
register material, pass image as texture
place a block with the texted texture, walk around and up and down
from noa.
Hmm.. I see stuff horizontally flipped (2/4 sides) but not vertically.
Does this happen in the testbed? E.g. for the "grassy dirt" blocks, is one of the sides rendering for you with the grass on the bottom? If so, can I have OS/browser/version details?
from noa.
No, i does not happen in the testbed
from noa.
I meant to say "on Y axis" when i said vertically, so yeah, if you stand in front of a block, whats on the right side on the front, that goes onto that left side on the backside of the block.. -if it makes any sense-
from noa.
I get you know, and this is fixed by 26b5ba6.
Thanks!
from noa.
Related Issues (20)
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from noa.