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Vinícius Santos's Projects

astarpathfinding icon astarpathfinding

A A* based pathfinding application to generate paths within a matrix of nodes, generally used in 2D game platforms.

bagualengine icon bagualengine

It's a general purpose game engine using a custom made pathtracing renderer, no OpenGL, Vulkan or DirectX raytracing functionalities are used here.

bvh icon bvh

A modern C++ BVH construction and traversal library

darkui icon darkui

Dark themed control and docking library for .NET WinForms.

facelesstools icon facelesstools

Some tools developed in order to optimize the development of Faceless game.

glfw icon glfw

A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

glm icon glm

OpenGL Mathematics (GLM)

handmadequake icon handmadequake

Files to accompany the Handmade Quake video series, where we examine and rebuild the original Quake line by line.

imgui icon imgui

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

int-dwts icon int-dwts

Library with interval extensions of several discrete wavelet transforms

obj-loader icon obj-loader

A C++ OBJ Model Loader that will parse .obj & .mtl Files into Indices, Vertices, Materials, and Mesh Structures.

raknet icon raknet

RakNet is a cross platform, open source, C++ networking engine for game programmers.

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