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SirGiraffey avatar SirGiraffey commented on August 26, 2024 3

Spelunky 2 has a nice underwater trap that I feel could fit Fish Game - Giant Clam - it stays open but when someone steps on its middle it closes almost instantly, crushing everything in it. It could contain powerful weapons to be a risky way of obtaining them, but one wrong move and both the fish and the weapon are crushed.
https://youtu.be/aI97n3pvjps?t=112

The same game also had a fitting design replacing the spikes - sharp coral plants
obraz

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Zac8668 avatar Zac8668 commented on August 26, 2024 2

Hey! I will claim this, I will use the EnviromentItem as olefasting quoted on the comment above, on a similar manner to the sproinger, I'm just not so sure how the Lava and Water equivalents would work, maybe it could be a tile and not an EnviromentItem, that would open more possibilities when making a map imo.

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olefasting avatar olefasting commented on August 26, 2024 2

Hey! I will claim this, I will use the EnviromentItem as olefasting quoted on the comment above, on a similar manner to the sproinger, I'm just not so sure how the Lava and Water equivalents would work, maybe it could be a tile and not an EnviromentItem, that would open more possibilities when making a map imo.

The EnvironmentItem has been removed from the API and these things are now implemented explicitly. See the sproinger for an example..

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olefasting avatar olefasting commented on August 26, 2024

We can start thinking about adding this, now that we have the new map format. I will be implementing EnvironmentItem in the editor now, which is intended to represent things such as this, as well as sproingers etc.

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zicklag avatar zicklag commented on August 26, 2024

@TekhnaeRaav has a simple clam that he's going to get pushed up today or tomorrow.

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