Comments (1)
We have an animation for starting up bomb throw now, I think there is a bomb animation in jumpy assets. With those together I think assets are ready for implementing bomb throwing attack.
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Related Issues (20)
- New Feature: Redirect to main menu or show next steps after beating all AI on screen HOT 1
- New Feature: Ability to switch keyboard action buttons
- Implement new positional system
- Create Scripted In-Game Item
- Hit flash on damage application HOT 2
- Add ranged attack as Slinger fighter default attack.
- Implement boss bomb throwing HOT 3
- Audio system panic on using Color Picker widget in egui_inspector debugtools
- Add Big Bass bomb throwing proper AI
- Make player able to grab Big Bass bomb while fusing
- Add unique sound effects for chain attacks
- Poor performance in Firefox HOT 1
- Update to Bevy 0.9
- Document current Items for wiki HOT 1
- Adjust Slinger ranged attack to remove Knockback HOT 1
- Add a throw strength to fighters
- Health item broken HOT 1
- Boss bomb throw always has another static bomb sprite behind the animated explosion HOT 1
- Entity despawn warning, per run dependent
- Hoping Punchy Adapts to Bevy 0.13New Feature HOT 1
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