Comments (2)
Hello @aleslanik2 I don't if I quite understand what you are asking, but when the app is moved to background, it is not killed (at least on Android, I'm not sure about iOs) you could keep your state on memory and use the lifecycleStateChange method to resume the game from your state.
Another option is to save your state on the shared preferences of the device, flame doesn't provide any solution for this out of the box, but I can recommend this lib in order to achieve that.
Hope this helped, any other question, feel free to ask
from flame.
Perfectly put, @erickzanardo, thanks! I'm closing this issue, but please feel free to open new ones if necessary :)
from flame.
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from flame.