Comments (10)
@vgaming It was about the development of a GUI tool to help with Flare development: https://github.com/igorko/FlareFramework
However, development of the tool itself has ceased. Flare's text-based configuration is easy enough to use, so there was never a big push for a GUI tool.
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See https://github.com/igorko/FlareGDE for progress.
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Someone please unsubscribe me from this.
On Oct 6, 2012, at 4:04 AM, Igor Paliychuk [email protected] wrote:
See igorko/FlareGDE for progress.
—
Reply to this email directly or view it on GitHub.
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@se7erian I think it's automatic because you have the project Starred on GitHub. Try logging in and unstarring
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Not unstar but unwatch. There is unwatch button at the top of the page with all its options explained. See more on starring and watching on Github blog https://github.com/blog/1204-notifications-stars
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Guys, you can check out my branch with Items Editor already implemented(with few halfimplements though). I would like to see some replies if I'm working in right direction. Also please check app on different systems (I'm using windows7) for any problems(mainly file read/write) because I'm not familiar with wxWidgets and can make stupid things.
If current behavior is good for you, I will make more stuff. If not, we could think about it.
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So, I installed Ubuntu 17.10; figured out how to get qt5 installed and working from the repositories, and was able to successfully run qmake against this and build this. It's a stupid question, but what do I do now? LOL Is this still useful, and how do I get to the point of knowing enough for it to be useful? :)
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Not sure what this issue is about TBH.
If it's a request to add a reference from flare-engine (or flare-game), then it probably should say so.
If it's an issue, then it's not clear what the issue is exactly.
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@dorkster well, yes, I got that. I'm just noting we're inside an issue currently. Usually, documentation is somewhere in /doc or README, not issues. :) That's the whole point of my comment.
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@vgaming We occasionally use issues for discussion about certain topics that aren't necessarily bugs or feature requests. Hence the "discussion" label.
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Related Issues (20)
- Unique icon artwork for Super and Ultra potions HOT 2
- Goblin Thief should be able to steal all kinds of potions HOT 3
- faster Regen in safe areas HOT 1
- Wandercall assets opened to Flare community
- The "hover"/"selected" state for some buttons should be more pronounced
- Larger Resolution Icons at the same menu / screen / monitor size (e.g. 128x128 icons) HOT 55
- Flare x 4 / FlareHD Light, Is it possible to run all the original art assets of Flare with x 4 the pixel density? HOT 2
- Flare engine is busted for big avatar sprites. HOT 13
- change diaganal movement or tile view angle. HOT 3
- Have you considered publishing on Steam? HOT 19
- Arbitrary element type resistance as a statistic able to be modified by arbitrary primary attributes (also speed stat) HOT 7
- Optimization: Duplicate files being installed HOT 1
- "Sacrifice" status is switched off after a defeat HOT 1
- [Question] Is there any way to update translation of Flare Alpha (not by Pull Request on Github) HOT 4
- Switch left click/right click powers when switching equipment set
- FLARE Error: Could not find the 'default' mod HOT 3
- Thoughts on how to make a better, hidden tutorial
- Add the ability to sit.
- “Japanese”, “Korean”, “Chinese”, “Indonesian” in the language selection should be native names
- Android Flare Engine v1.14 APK showing as version 1.12 HOT 2
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