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rogermc2 avatar rogermc2 commented on September 4, 2024

Awaiting further changes and investigation

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flyx avatar flyx commented on September 4, 2024

I think you need to map the buffer first using GL.Objects.Buffers.Map. Otherwise, the buffer is not in the client‘s address space; that‘s at least how I understand the documentation.

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rogermc2 avatar rogermc2 commented on September 4, 2024

Thanks, I'll try that.

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