Giter VIP home page Giter VIP logo

Comments (10)

frankandrobot avatar frankandrobot commented on July 19, 2024

Sounds like eclipse isn't finding the compiled JNI code (.so library files). I originally didn't use Eclipse for that project.

You should have a LIBS folder with at least one subfolder ARMABI and possibly also ARMEABI-V7A. You should see the precompiled .so files in there. That's how I set up the git repo. If not then you'll have to drop down to the command line and compile the JNI code.

If the files are there and it still doesn't work, try adding an Application.mk file to the JNI folder containing this:

APP_ABI := armeabi

Refresh the Eclipse project and compile.

--Thanks!

On Tue, 3 Jan 2012 09:40:02 -0800
cotda [email protected] wrote:

Thank you very much for sharing your code! When opening/building in eclipse the wallpaper loads onto the emulator and then crashes, with a not responding error, The logcat shows the issue to be 'could not load avcore: find library returned null'
Many Thanks for your help


Reply to this email directly or view it on GitHub:
#1

Uriel Avalos [email protected]

from glwallpapervideodemo.

 avatar commented on July 19, 2024

Hi, I have followed the instructions on your website and recompiled everything which at first removed the problems and now logcat gives me the following problems:

01-03 19:59:56.902: E/AndroidRuntime(479): FATAL EXCEPTION: main
01-03 19:59:56.902: E/AndroidRuntime(479): java.lang.UnsatisfiedLinkError: initVideo
01-03 19:59:56.902: E/AndroidRuntime(479): at com.danielcotton.tabletlwp.NativeCalls.initVideo(Native Method)
01-03 19:59:56.902: E/AndroidRuntime(479): at com.danielcotton.tabletlwp.GLWallpaperVideoDemo.onCreate(GLWallpaperVideoDemo.java:68)
01-03 19:59:56.902: E/AndroidRuntime(479): at android.app.ActivityThread.handleCreateService(ActivityThread.java:1945)
01-03 19:59:56.902: E/AndroidRuntime(479): at android.app.ActivityThread.access$2500(ActivityThread.java:117)
01-03 19:59:56.902: E/AndroidRuntime(479): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:985)
01-03 19:59:56.902: E/AndroidRuntime(479): at android.os.Handler.dispatchMessage(Handler.java:99)
01-03 19:59:56.902: E/AndroidRuntime(479): at android.os.Looper.loop(Looper.java:130)
01-03 19:59:56.902: E/AndroidRuntime(479): at android.app.ActivityThread.main(ActivityThread.java:3683)
01-03 19:59:56.902: E/AndroidRuntime(479): at java.lang.reflect.Method.invokeNative(Native Method)
01-03 19:59:56.902: E/AndroidRuntime(479): at java.lang.reflect.Method.invoke(Method.java:507)
01-03 19:59:56.902: E/AndroidRuntime(479): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:839)
01-03 19:59:56.902: E/AndroidRuntime(479): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:597)
01-03 19:59:56.902: E/AndroidRuntime(479): at dalvik.system.NativeStart.main(Native Method)

from glwallpapervideodemo.

frankandrobot avatar frankandrobot commented on July 19, 2024

Yeah, you're gonna have to drop to the command line and compile the JNI code.

The package name is hardcoded in the JNI code. So open video.c and update every function call with your package name. Make sure to follow the JNI style. So for example,

Java_ffvideolivewallpaper_frankandrobot_com_NativeCalls_initVideo

becomes

Java_com_danielcotton_tabletlpw_NativeCalls_initVideo

Then recompile:

ndk-build clean
ndk-build

If it still doesn't work, you may also have to recompile FFMPEG. Take a look at README-COMPILE-FFMPEG. Of particular importance is the --soname-prefix flag in build.sh. It's also hardcoded with the package name. Update this flag with your package name and run build.sh to compile FFMPEG.

On Tue, 3 Jan 2012 12:03:14 -0800
cotda [email protected] wrote:

Hi, I have followed the instructions and now logcat gives me the following problems:

01-03 19:59:56.902: E/AndroidRuntime(479): FATAL EXCEPTION: main
01-03 19:59:56.902: E/AndroidRuntime(479): java.lang.UnsatisfiedLinkError: initVideo
01-03 19:59:56.902: E/AndroidRuntime(479): at com.danielcotton.tabletlwp.NativeCalls.initVideo(Native Method)
01-03 19:59:56.902: E/AndroidRuntime(479): at com.danielcotton.tabletlwp.GLWallpaperVideoDemo.onCreate(GLWallpaperVideoDemo.java:68)
01-03 19:59:56.902: E/AndroidRuntime(479): at android.app.ActivityThread.handleCreateService(ActivityThread.java:1945)
01-03 19:59:56.902: E/AndroidRuntime(479): at android.app.ActivityThread.access$2500(ActivityThread.java:117)
01-03 19:59:56.902: E/AndroidRuntime(479): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:985)
01-03 19:59:56.902: E/AndroidRuntime(479): at android.os.Handler.dispatchMessage(Handler.java:99)
01-03 19:59:56.902: E/AndroidRuntime(479): at android.os.Looper.loop(Looper.java:130)
01-03 19:59:56.902: E/AndroidRuntime(479): at android.app.ActivityThread.main(ActivityThread.java:3683)
01-03 19:59:56.902: E/AndroidRuntime(479): at java.lang.reflect.Method.invokeNative(Native Method)
01-03 19:59:56.902: E/AndroidRuntime(479): at java.lang.reflect.Method.invoke(Method.java:507)
01-03 19:59:56.902: E/AndroidRuntime(479): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:839)
01-03 19:59:56.902: E/AndroidRuntime(479): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:597)
01-03 19:59:56.902: E/AndroidRuntime(479): at dalvik.system.NativeStart.main(Native Method)


Reply to this email directly or view it on GitHub:
#1 (comment)

Uriel Avalos [email protected]

from glwallpapervideodemo.

 avatar commented on July 19, 2024

Thankyou very much! That fixed the issue

from glwallpapervideodemo.

frankandrobot avatar frankandrobot commented on July 19, 2024

i also just realized that a quicker way is to compile my project as a library then include it in your project. everything works auto magically. you just override my wall paper class.

Sent from my Android phone with K-9 Mail. Please excuse my brevity.

cotda [email protected] wrote:

Thankyou very much! That fixed the issue --- Reply to this email directly or view it on GitHub: #1 (comment)

from glwallpapervideodemo.

 avatar commented on July 19, 2024

Sorry, a couple more questions, are Quicktime files compatable and does it have Alpha support

Thanks

from glwallpapervideodemo.

frankandrobot avatar frankandrobot commented on July 19, 2024

if ffmpeg supporta it then yes. i believe so. check the list of supported codecs when you run .configure in the ffmpeg folder. not sure what alpha is.

Sent from my Android phone with K-9 Mail. Please excuse my brevity.

cotda [email protected] wrote:

Sorry, a couple more questions, are Quicktime files compatable and does it have Alpha support Thanks --- Reply to this email directly or view it on GitHub: #1 (comment)

from glwallpapervideodemo.

 avatar commented on July 19, 2024

Alpha as in transparency, ie the frames compressed as .png within a quicktime codec

from glwallpapervideodemo.

vinayseasia avatar vinayseasia commented on July 19, 2024

Hi
Frankandrobot

Thank you very much for sharing your code FFvideoLiveWallpaper. I want to rename application package name. I have followed the instructions on your website and recompiled everything. I have updated every function call in video.c with my package name to follow the JNI style and clean the ndk-build and then recompile. But still I am not able to call Native Method and my application crashes. Log cat gives me the following problems:

java.lang.UnsatisfiedLinkError: initVideo at
com.danielcotton.tabletlwp.NativeCalls.initVideo(Native Method).
And I want to span the video on whole screens but video is spanning only on two or three screens. Please tell me how to span the video on whole screens.
I’ll be really thankful, if you would help me in this.

Thanks and regards
Vinay

from glwallpapervideodemo.

SagarRaiyani avatar SagarRaiyani commented on July 19, 2024

another issue in this project..

10-01 09:37:53.381: E/AndroidRuntime(3564): FATAL EXCEPTION: main
10-01 09:37:53.381: E/AndroidRuntime(3564): java.lang.ExceptionInInitializerError
10-01 09:37:53.381: E/AndroidRuntime(3564): at frankandrobot.glwallpapervideodemo.com.GLWallpaperVideoDemo.onCreate(GLWallpaperVideoDemo.java:67)
10-01 09:37:53.381: E/AndroidRuntime(3564): at android.app.ActivityThread.handleCreateService(ActivityThread.java:2529)
10-01 09:37:53.381: E/AndroidRuntime(3564): at android.app.ActivityThread.access$1600(ActivityThread.java:141)
10-01 09:37:53.381: E/AndroidRuntime(3564): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1316)
10-01 09:37:53.381: E/AndroidRuntime(3564): at android.os.Handler.dispatchMessage(Handler.java:99)
10-01 09:37:53.381: E/AndroidRuntime(3564): at android.os.Looper.loop(Looper.java:137)
10-01 09:37:53.381: E/AndroidRuntime(3564): at android.app.ActivityThread.main(ActivityThread.java:5039)
10-01 09:37:53.381: E/AndroidRuntime(3564): at java.lang.reflect.Method.invokeNative(Native Method)
10-01 09:37:53.381: E/AndroidRuntime(3564): at java.lang.reflect.Method.invoke(Method.java:511)
10-01 09:37:53.381: E/AndroidRuntime(3564): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:793)
10-01 09:37:53.381: E/AndroidRuntime(3564): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:560)
10-01 09:37:53.381: E/AndroidRuntime(3564): at dalvik.system.NativeStart.main(Native Method)
10-01 09:37:53.381: E/AndroidRuntime(3564): Caused by: java.lang.UnsatisfiedLinkError: Couldn't load avcore from loader dalvik.system.PathClassLoader[dexPath=/data/app/frankandrobot.glwallpapervideodemo.com-1.apk,libraryPath=/data/app-lib/frankandrobot.glwallpapervideodemo.com-1]: findLibrary returned null
10-01 09:37:53.381: E/AndroidRuntime(3564): at java.lang.Runtime.loadLibrary(Runtime.java:365)
10-01 09:37:53.381: E/AndroidRuntime(3564): at java.lang.System.loadLibrary(System.java:535)
10-01 09:37:53.381: E/AndroidRuntime(3564): at frankandrobot.glwallpapervideodemo.com.NativeCalls.(NativeCalls.java:26)
10-01 09:37:53.381: E/AndroidRuntime(3564): ... 12 more

from glwallpapervideodemo.

Related Issues (6)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.