Comments (12)
While most all of the assets should now be in place, there's an outstanding icon for "shard" that didn't make it from mock-up to the final set. Some timing conflicts have delayed this just a bit, but I've been in contact with the designer and will have some updates on this soon!
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@GabeIsman Let's talk more about branding in our meeting today, and emphasize this when we have a larger sync with the rest of the team. I think I might have us covered on this one -- at the very least, we can get some strong design prototypes to work from. Ultimately, we'd want our branding to be consistently strong across all of our projects.
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Sounds great @justintroutman.
from sunder.
Just noting here that a designer has delivered assets that @GabeIsman will be working into the UI. I'll be touching base with the designer to cap this off and make sure we have everything we need to move forward.
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@justintroutman Pinged the designer again; we'll try to get those assets over to you soon, @GabeIsman!
from sunder.
@justintroutman Please let me know when that comes in and I'll integrate!
from sunder.
@justintroutman Any progress on this? I doesn't have to be a blocker for 1.0, but I think it probably should be.
from sunder.
Originally pinged designer on 5/10, then again on 6/8 and 6/12. Reached out again now; if I don't hear back by EOD, I'll try some other routes of connecting, aside from e-mail. Will update here ASAP.
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Heard back from designer and discussed briefly again the outstanding asset we needed; awaiting response on the logistics of making this happen!
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The designer will start working on (and possibly complete) the 'shard' icon on Monday; will update more as things happen.
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Noting here that we did receive the "shard" asset, but have requested more options for us to deliberate on.
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I have collected all of the Sunder design assets locally on my machine. Most of them have already been integrated into the application as it exists today. I do not see any reason to add design assets to the git repo unless they are being used directly by the application, and I want to avoid bloating the repo. I filed follow-up issues for the remaining design assets that have not yet been integrated in #69 and #70.
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Related Issues (20)
- Debian packaging still failing under grsec hosts
- Document how to protect shards over time HOT 4
- Rusty-secrets version in package.json should point to a specific Git release/tag HOT 1
- Drag and drop navigates to dropped file
- Identify some "easy" bugs/feature requests for newcomers HOT 1
- Make README a bit friendlier
- Migrate to Circle 2.0 HOT 1
- Fix support for rustlang in CI
- Lint docs as part of CI
- curl | sh is a bad pattern and should not be advertised HOT 5
- During recovery, allow select multiple files at once HOT 5
- During recovery, show the filename of the imported shard HOT 1
- UI does not indicate if recovery fails
- Invalid shares passed to the recovery function HOT 2
- Unit tests are broken and not being run HOT 2
- Warning: Shallow renderer has been moved to react-test-renderer/shallow
- CircleCI integration for forked pull requests HOT 2
- Destroy all Makefiles? HOT 2
- Feature Request: Pure Web Implementation
- Linux build fails on macOS HOT 3
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