Related Issues (20)
- Add anttweakbar to the project HOT 1
- Create builder/factory/DI entities for the following entities HOT 2
- Change raw class/shared_ptrs/unique_ptrs for raw pointers to class where performance is critical
- Profile with timer class if many layers of class redefinition of a virtual function affects performance if called repeatedly HOT 2
- Some refactor needed HOT 1
- Fix camera movements with user inputs. HOT 2
- Sort the particlemodule by program IDs
- See if double buffering applies here or if it is relevant anymore HOT 2
- Transform feedback & double buffer HOT 2
- Change emitter position with mouse position and left click press HOT 1
- Skybox/skysphere/background HOT 2
- Error handling
- Add an initialization object to particle system when LifeDeathCycle::Disabled is injected into particle system
- Glass particles
- I want to have a pseudo-blueprint extensible system for the particle systems
- I want to decouple the projects in my application HOT 2
- Volumetric smoke GPU particles
- Lit particles
- Update CMake files...
- When moving the window by hand, the light particles project enters a loop of LightID index out of bound. HOT 1
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