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Chang Yu's Projects

adaptive-gimp icon adaptive-gimp

Reimpl of paper: An Adaptive Generalized Interpolation Material Point Method for Simulating Elastoplastic Materials

ayagui icon ayagui

A lite custom imgui-mode graphic user interface based on Modern C++ and OpenGL developed by Chang Yu.

ayamath icon ayamath

Optimized Computer Graphics Matrix Library for use with the SIMD/SSE4 Instructions.

ayaray icon ayaray

A Modern C++ Windows-platform physically based renderer.

games102 icon games102

My homework and projects in course GAMES102 (http://staff.ustc.edu.cn/~lgliu/Courses/GAMES102_2020/default.html).

games201 icon games201

My homework and projects in course GAMES201 (https://yuanming.taichi.graphics/teaching/2020-games201/) and SIGGRAPH reproductions in the Taichi language.

power-pic icon power-pic

Taichi Implementation of "The Power Particle-in-Cell Method"

taichi icon taichi

Productive & portable programming language for high-performance, sparse & differentiable computing on CPUs & GPUs

taichi-ferrofluid icon taichi-ferrofluid

Implementation of A Level-Set Method for Magnetic Substance Simulation in the Taichi language.

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