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Comments (5)

G3rste avatar G3rste commented on September 13, 2024

What about using animalcages for that? Every pet should go into the cage without the need to hurt it even if its generation zero

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RogueRaiden avatar RogueRaiden commented on September 13, 2024

Is it setup so that a pet can only be captured by the owner? After some thinking, that one thing should be all i need.

So that pets cannot simply be stolen.

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RogueRaiden avatar RogueRaiden commented on September 13, 2024

Also, does it allow every "pet" regardless of the animal?

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G3rste avatar G3rste commented on September 13, 2024

Is it setup so that a pet can only be captured by the owner? After some thinking, that one thing should be all i need.

So that pets cannot simply be stolen.

  • For the pets in the medium category that should be the case. There I check if the animal is hurt, has a generation greater than 0 or is owned by the player that is holding the cage. If one of these evaluates to true, the animal is catchable.

Also, does it allow every "pet" regardless of the animal?

  • Only the ones that are located in the animalcages config files

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RogueRaiden avatar RogueRaiden commented on September 13, 2024

Gotcha, thanks for the help! Think this will be perfect

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