Comments (3)
VS Village does not include Quests itself. You need to install VS Quest alongside.
The way the worldgen of the game currently works, everything is generated chunk wise. However the village generates as a whole.
That can sometimes lead to issues. For example:
- The village generates after ponds and lakes, but before vegetation.
- While the "start chunk" of the village will definetly be done generating lakes, that does not necessarily account for all village chunks.
- When a chunk, that did not yet generate ponds when the village got generated finally gets to that phase of worldgen, it might generate a pond inside a house
I will not raise the villages onto a platform as it does not fit to my vision of how a village should look. However I will try and mitigate villages being ripped apart by hills and mountains further down the road.
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Thank you.
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about mobs agressivity, villagers tend to kill me when I throw them snow balls...
a little agressive xD
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Related Issues (20)
- Crash when villager mounts a bed HOT 1
- [Bug] Floating Mayor cart
- [Bug] Mayor - Bed Count Negative
- [Bug] Mayor Quest Can't Be Complete
- update to rc 5 HOT 1
- Client side crash about a cobblestone trough from looking at a village merged with a better ruin HOT 3
- Villager placement in bed - client crash - rare world gen oddity HOT 1
- Mystery fatal error during chunk generation HOT 2
- Block schematics missing
- Multiple issues when create a village from scratch
- Pathfinder don't work when there are snow in the floor.
- Missing text in trading window
- Compatibility with PrimitiveSurvival door locks
- Null Ref on villager initialize
- FindRandomGatherplace exception after update to Pre6 from Pre5
- Game crash due to villagers trying to sleep
- VillagerWaypointsTraverser Crashes game HOT 2
- Mod Download Not Fully Working
- water causes NPCs to walk into walls
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