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Hi there 👋

🌱 Learning Rust:

  • Games: Bevy - I'd like to move away from C++ (UB, poor tooling) & scripting languages (inefficient, lack static typing)
  • Backend: Rocket, Diesel AWS Lambda, Krustlet - Rust promises very fast cold starts for serverless environments. I'd like to see if it can completely remove the need for server management and keep costs down at the same time. On container size, it offers very small images (few runtime dependencies) and potentially the ability to run WASM builds in Kubernetes directly.
  • Embedded: I haven't chosen a tech stack here yet, but I'd like to see a move from C mostly due to poor tooling. I want a good package manager and build tools to do rapid firmware development while maintaining performance.
  • Frontend: WASM offers promises of greater performance here, but I wonder if let's us keep up the rapid development frontend needs. Frontend is still mostly JS/TS and I'm not sure if it's the right time to change. Maybe only for games/CAD and other tools that need efficiency?

🔭 Working on:

  • Optimizing & modernizing the SpringRTS download infrastructure: Right now my main focus is on improving the metadata fetch times of pr-downloader and replacing it with a more-modern solution written in Rust sprd & sprd-backend. See the design for details.

Gajo Petrovic's Projects

analytics-web icon analytics-web

Web application for registering and displaying analytics for games made in the Spring engine

auto-grading icon auto-grading

Automatic student code evaluation using the Docker containers for isolation

batch2bash icon batch2bash

Simple windows batch to Linux/Unix bash script converter

bevy icon bevy

A refreshingly simple data-driven game engine built in Rust

botrunner-docker icon botrunner-docker

Docker image for springgrid's botrunner: https://github.com/gajop/botrunner

chilifx icon chilifx

ChiliFX: Library for creating effects for ChiliUI

chotify icon chotify

Chotify: Chili Notification library for Spring

cursed icon cursed

The Cursed - a Spring based RTS

deep-correct icon deep-correct

Deep Correct code for paper: http://ebooks.iospress.nl/volumearticle/47619

deep-repo-search icon deep-repo-search

Code for the Deep Learning Repo search paper: http://ebooks.iospress.nl/volumearticle/44458

evolution-rts icon evolution-rts

Evolution RTS is a free an Open Source RTS game designed using the Spring Engine.

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