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Ding Zhijian's Projects

behaviac icon behaviac

behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree(BT), finite state machine(FSM) and hierarchical task network(HTN). Behaviors can be designed and debugged in the designer, exported and executed by the game. The designer can only run on the Windows platforms. The run time library is implemented with C++ and C#, and it supports all major platforms (Windows, Linux, Android, iOS, Unity etc.) and Unity. The C++ version is suitable for the client and server side.

behavior3editor icon behavior3editor

An awesome online visual editor for Behavior3 (Behavior Trees Visual Editor)

bitcoinbook icon bitcoinbook

Mastering Bitcoin 2nd Edition - Programming the Open Blockchain

cas icon cas

Apereo CAS - Enterprise Single Sign On for all earthlings and beyond.

ebook icon ebook

A collection of classic computer science books from Internet

fastlane icon fastlane

The easiest way to automate building and releasing your iOS and Android apps

gonet icon gonet

A game server skeleton in golang.

hindsight icon hindsight

Hindsight - light weight data processing skeleton

ios icon ios

iOS travel app to share your location and find a friendly face nearby

kcp icon kcp

KCP - A Fast and Reliable ARQ Protocol

luaprofiler icon luaprofiler

LuaProfiler can profile programs written in Lua and in CGILua.This repository was converted from a CVS repository on luaforge.net on Jan. 20, 2010.If you are the maintainer, please fork and then email [email protected] and ask us to "reroot" it to you.(Or you can ask us to delete the repository.)

noahgameframe icon noahgameframe

A fast, scalable, distributed game server framework for C++, include actor library, network library,can be used as a real time mutliplayer game engine ( MMO RPG ) .

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