Comments (3)
a camera frustum was displayed as part of the gazebo-classic CameraVisual (see screenshots from the camera distortion tutorial), but it's size wasn't based on the actual field of view (see hard-coded parameters in CameraVisual.cc)
From a brief discussion with @iche033, it shouldn't be too hard to render a frustum for the camera, though it would be more involved to render camera images in a frame at the end of the frustum as was done in gazebo-classic
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From a brief discussion with @iche033, it shouldn't be too hard to render a frustum for the camera, though it would be more involved to render camera images in a frame at the end of the frustum as was done in gazebo-classic
more from @iche033:
- we could enable camera visualization by adding a gui plugin similar to the visualize_lidar plugin
- we would also need a
gz::rendering::CameraVisual
object - the gui plugin would get the frustum from the camera sensor and create the
gz::rendering::CameraVisual
object
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related: a feature request for camera image visualization gazebosim/gz-sensors#427
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