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Hi there 👋

My name is Georgi Mirazchiyski.

I am a Software Engineer, enjoying all things C++, with enthusiasm in graphics & compute, and a tiny portion of compilers using LLVM.


Georgi Mirazchiyski's Projects

ascii_checkers icon ascii_checkers

ASCII Checkers Game with levels of AI : DS & Algorithms coursework, C++14

babelstream icon babelstream

STREAM, for lots of devices written in many programming models

computecpp-sdk icon computecpp-sdk

Collection of samples and utilities for using ComputeCpp, Codeplay's SYCL implementation

consolejack icon consolejack

A Black Jack game made for console, written in C++.

dwarfworks icon dwarfworks

[WIP] Game/Application development engine that aims to provide an easy to use, yet powerful API.

ggraphix icon ggraphix

An original 3D scene with PBR, Parallax Mapping, Post-Processing and other rendering techniques I imlpemented for a coursework in CGI / C++11, OpenGL and GLSL /

glfw icon glfw

A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

gphysix icon gphysix

A simple physics engine. C/C++11 , OpenGL / Capable of resolving collisions between rigid bodies and simulation particles and mass spring systems.

heroesjourney icon heroesjourney

2D turn-based role-playing game build from scratch using C++14 and SFML.

imgui icon imgui

Dear ImGui: Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies

llvm icon llvm

Intel staging area for llvm.org contribution. Home for Intel LLVM-based projects.

llvm-project icon llvm-project

The LLVM Project is a collection of modular and reusable compiler and toolchain technologies. Note: the repository does not accept github pull requests at this moment. Please submit your patches at http://reviews.llvm.org.

mini-ludumdare69 icon mini-ludumdare69

A 2D game developed for the miniLD69, using my own (Pixels2D) engine / C++11 and OpenGL /

par-nbody icon par-nbody

Optimising sequential brute-force n-body calculation via various parallel techniques: C++ Threads, OpenMP and OpenCL SYCL

parallel-bchain icon parallel-bchain

parallelising a block-chain algorithm using multiple approaches (Pure Threads + Atomics,ThreadPool, OpenMP)

pixels2d icon pixels2d

Pixels2D is my first, experimental 2D game engine from developed scratch / C & C++11 and OpenGL /

recyclebin4lin icon recyclebin4lin

A Windows-like recycle bin program for Linux. Written in Bash (console, no-gui)

run-clang-format icon run-clang-format

A wrapper script around clang-format, suitable for linting multiple files and to use for continuous integration

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