Comments (4)
Well the random color is just that - random. It doesn't check if similar colors are present on the board. So this happens sometimes. Bad luck =).
I can leave this issue open in case someone wants to improve the logic of color selection.
But personally I can live with how it is =).
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@gereleth I'll try and create a PR for this then.
For something I start my day with everyday, I might as wel start helping out.
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Can resolve this by assigning an incrementing ID to each group of connected pipes. Colours can then be assigned based off of the ID, with sufficient colours for expected IDs. Also can eliminate colouring single cell groups after a rotation, as this doesn't aid the solve, and will take up colours for other groups.
A separate approach could be to only highlight the previously interacted group (this could just be an additional setting too if wanted).
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Related Issues (20)
- Option to disable panning/zooming HOT 6
- Keep zoom level the same when clicking next puzzle HOT 1
- Flash clicked tile as touch feedback
- Change site layout and design HOT 2
- Missing open source license HOT 1
- Timer does not reset on start over HOT 2
- Undo/redo function HOT 2
- A helper to find disconnected tiles HOT 1
- Add visual indicator for islands, similar to loops HOT 3
- Allow keyboard controls HOT 2
- 15x15 requires scrolling in the display window HOT 2
- Make the Settings more obvious HOT 2
- Layout keeps repeating itself (see image) HOT 2
- Please add a "Reset timer" button HOT 4
- 404 on daily HOT 3
- Should rotation animations be faster? HOT 3
- Make edgemarks easier to create HOT 4
- "Animate" button toggles off when generating new custom puzzle
- "Solved!" message appears prematurely HOT 5
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